High shadow levels can seem very immersive–if you’re standing still. When you’re playing a game, you’re always in motion, and you probably won’t stop to gaze at the scenery. Low-resolution textures will still look ugly with antialiasing turned on. Sure, antialiasing removes annoying jaggies, but if you turn it on while the texture detail remains low, you’ll end up with a muddy mess. You may be tempted to start by cranking up the antialiasing. Pump Up Texture Detail and Anisotropy First You’ll often see better performance in the game, along with improved image quality. As an example, if the game allows you to set antialiasing, use that setting rather than the Windows control panel setting. Start optimizing your game performance via the in-game graphics control panels.The settings available in the game you’re playing are often more optimized than the global settings you can enable with the AMD or nVidia control panel. Windows XP users, however, may see differences–and some capabilities (namely, features specific to DirectX 10 and 11) simply aren’t available in XP.īefore we dive into the intricacies of in-game settings and graphics control panels, it’s worth discussing a few rules of thumb for prioritizing which settings to enable. They’ll likely work with Windows Vista too. Note that all of the following examples work with Windows 7.
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